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Release Notes for 5/14/2019


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  #1 FRAGRANGE

FRAGRANGE

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Отправлено 14 Май 2019 - 23:51

[ DANGER ZONE ]
– Unlocked Drone Pilot Tablet, Bonus Wave Money, Bonus Explore Money, and Armor+Helmet as starting item options.
– Drone Pilot upgrade is now available for purchase in the Tablet Buy Menu.
– Tasers will now always open the crate they are fired at; they no longer sometimes do partial crate damage.
– Shields dropped from death have a slight delay before being automatically picked by nearby players.
– Fixed some instances of safe models spawning in midair.
– Fixed item outline colors on dropped grenades.
– Map collision fixes and stuck spot removals, and a few visual bugs squashed too.

[ GAMEPLAY ]
– Loss bonus money will now always step down to $2,900 after a team with a $3,400 max loss bonus streak wins a round.

[ UI ]
– Introducing the “Looking to Play” feature: players can now advertise themselves as available for party invites, can be invited by other parties from the “Looking to Play” tab of their CS:GO friends list, and can accept party invites from the CS:GO main menu.
– Introducing CS:GO Events: players can now see an HLTV-provided schedule of professional LAN events in the Watch tab. Favorite your preferred community tournaments and get notified about professional live matches on the CS:GO main menu.

[ MISC ]
– Friends and other players can no longer join lobbies that already entered matchmaking queue.
– Fixed exploits related to vote commands.

[ MAPS ]
– Latest updates to community maps Ruby and Workout.

Ruby:
– Minor bug fixes
– Clean up
– Added setdressing
– Added boost in Alley
– Added boost spot in mid for Ts
– Overall gameplay tweaks
– Trimmed excessive areas
– Improved overall gameplay flow
– Large changes to mid to improve flow
– Rerouted alley from A main to mid
– Removed ladder bug
– Removed pixel walk

Workout:
– Fixed boosting into the hole in Kids Zone
– Deleted a rogue spawn point
– Fixed some shadow issues in the court area
– Brightened the shower area slightly

[ SDK ]
– VBSP: Fixed a rare bug in displacement physics hull generation during map compilation that could result in large gaps near the edges of completely flat displacement surfaces.


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